#include "DKInclude.h"

DKActorStone::DKActorStone()
{
	this->imagePath = ccs("stone.png");
	this->actorName = ccs("Stone");
	this->zIndex = 1;
	this->movingVelocity = 1;
}

DKActorStone::~DKActorStone()
{

}